In 2012, I took my first steps into the world of pen and paper role-playing-games. Which wasn't really pen and paper, but rather, Skype and a PDF. But whatever. This is the story of those games. Some of the character names have been lost to time and Skype kerfuffle, so I've done my best to replace them. I've also tried to make the Skype format into a more readable experience. As with last week, I removed some extraneous ("Is it my turn?" kind of chatter, while trying to leave the more "unique" and/or in-character remarks.)
This is the session where the slow slide into insanity really began. None of our characters were exactly stable to begin with (such is life in the 41st Millennium), but by the end of this session we'd hit a tipping point.

