Yeah, yeah, it's been a while. I've been busy, ok? Get off my case. Anyway, this little project has been wrapped up and a bow put on it. So let's talk about the centerpiece. Magnus the Red. Primarch of the Thousand Sons. The Crimson King. Champion of Tzeentch. Total sucker.
This model was a joy to paint. Detailed, gorgeous, I have no complaints. Except the nipple horns. Really, Games Workshop? WHY? Why nipple horns? It makes no sense. Oh, and much like the Chaos Spawn from last time, I added some ghosties to his hand and sword, because I like how it looks. Deal with it.
Showing posts with label Warhammer 40K. Show all posts
Showing posts with label Warhammer 40K. Show all posts
Saturday, September 22, 2018
Saturday, August 11, 2018
The Silent Host: Chaos Spawn
Ah, these guys. They were a pain to build. See. Normal Chaos Spawn look derpy. So I said to myself, "Greg, you wanted to paint some Primaris marines, and the person you play the most has like, three different armies of them. Why not make your own Chaos Spawn depicting their spirit being ripped out to serve you, rather than your opponent?"
So I did that, and it was a pain. Those ghosts? Would NOT stay together. Like balancing toothpicks on top of each other. And getting convincing-looking points where they could emerge from the Primaris marines? Annoying. So annoying.
So I did that, and it was a pain. Those ghosts? Would NOT stay together. Like balancing toothpicks on top of each other. And getting convincing-looking points where they could emerge from the Primaris marines? Annoying. So annoying.
Friday, July 27, 2018
The Silent Host: Heldrake - Yarak, Stooping to Devour
Those whom the shadow passes over breathe a sigh of relief, that some other mortal has been chosen to die for the delight of the once-man which motivates this twisted metallic demon.
Friday, July 20, 2018
The Silent Host: Raptors - The Jhatorat

Swooping down from the sky, jetpacks exhausting cold blue flame, the small, elite cult of Jhatorat assault troops are a remnant of the Silent Host's pre-Heresy days. Once, the Jhatorat formed only a portion of the vanguard of the Silent Host's strike forces. Now, only a single squad remains, four dusty automatons and a single sorcerous master, bound together by psychic might and undying aggression.
Friday, July 13, 2018
The Silent Host: Mutalith Vortex Beast - : Ammit, Gnawing Souls
The horrifying, mind-wrenching Chaos beast Ammit lurches across the battlefield. Raking claws, lashing tentacles...Mere physical threats pale before the writhing vortex of pure Chaos energy which emanates from the creature's back. Bolts of aether strike out, morphing and slaying whatever they touch.
Oh, man. This model was really fun to paint. Also really tedious. But mostly really fun. Mutalith beasts are beings of pure Chaos, so getting to go wild with weird color schemes was amazing. Unfortunately, that means I don't entirely know what colors I used to get what effects...
Friday, July 6, 2018
The Silent Host: Scarab Occult Terminators - The Sekhmet
Friday, June 29, 2018
The Silent Host: Rhino-Class Vehicles
As the Rhino-class transports Nascentes Morimur and Memento Mori rumble across the battlefield, they are supported from afar by their Predator-class cousin, Omnia Mors Aequat. Once the Rhinos reach their destination and disgorge their deadly payloads of Rubricae, the Predator tank turns its undivided attention to crippling enemy emplacements.
Friday, June 22, 2018
The Silent Host: Cultists - The Saqqrati
Cultists. The great unwashed masses of thralls in servitude to the Silent Host, children of lost Prospero who fight and die in the name of a planet they never knew. Their duty is death, their strength is numbers. Bolstered equally by belief in a shining afterlife and fear of their masters, the Saqqrati are the last link to humanity the Silent Host possess. This fact does not spare the Saqqrati from being fed to the meat grinder of war.
Sunday, June 17, 2018
The Silent Host: Rubricae - The Saqqrmose
Rubricae. Ghastly automatons, dust and spirit trapped eternally within a sealed armor shell. Led by aspiring sorcerers of the Silent Host, Rubric Marines stride forward across the battlefields. Unnatural silence accompanies their advance, even the explosive fire of boltguns muffled by the pallor which surrounds these liminal beings.
Rubric Marines are gorgeous models. They're also incredibly frustrating to paint. All the detail of an HQ unit, but the numbers of the Troop choice they are. Let me tell you, once you've painted thirty of these spooky bois, you won't want to paint any more.
Friday, June 8, 2018
The Silent Host: Forgefiend - Taharqa, Baring Fangs
I didn't take in-progress pictures for this model, as I'm trying a different approach. Additionally, I'd like to note the recurrence of my color philosophy. Black is a color reserved for units which were present at the Burning of Prospero. All Forgefiends postdate the Horus Heresy, and thus, Taharqa does not wear black.
Friday, June 1, 2018
The Silent Host: Contemptor Dreadnought - Heraclitus the Red-Handed
Interred within the mighty walking tomb of a Contemptor-class Dreadnought chassis, the warrior once known as Heraclitus the Red-Handed rages against the dying of the light. Unleashing simmering resentment at being denied the peace of death upon those who oppose the Silent Host, Heraclitus is a force to be reckoned with. Here's how I painted him.
Friday, May 25, 2018
The Silent Host - New Warhammer 40K Project
This is a bit of a prelude to a new project I'm going to be working on. I'm about 1/3 through painting a Thousand Sons army for Warhammer 40,000 and decided I'd like to chronicle the painting process. What's below is the overall background of the army, which informed my color choices, as well as the theory behind those colors.
For context, the Thousand Sons were a legion of soldier-sorcerers who fell to Chaos (the baddies) and now wander the galaxy fighting all manner of aliens, as well as the Imperium (the less-baddies).
For context, the Thousand Sons were a legion of soldier-sorcerers who fell to Chaos (the baddies) and now wander the galaxy fighting all manner of aliens, as well as the Imperium (the less-baddies).
THOUGHT FOR THE DAY: "Death is the wish of some, the relief of many, and the end of
all."
Thursday, December 17, 2015
Worm Fodder: Commissar Gaius Galt
The good commissar below was my first-ever RPG character, and he was a strong start to the world of pen-and-paper RPGs. Not only that, but he managed to stay alive in the grim darkness of the far future, and end his career on his own terms.
NAME: Commissar Gaius Galt
SYSTEM: Warhammer 40K: Only War
LIFESPAN: A complete game arc, around eight sessions.
ABOUT: A political officer whose job was to improve morale, execute deserters, and purge heretics. He was very good at all of those things. He also had a hatred for cyborgs due to the "servitor incident" which had forever marred his career.
NOTABLE FEATS: Survived encounter with Eldar (space elf), losing only one limb! Manged to execute a cultist by throwing his chainsaw-sword into the cultist's chest, at which point the chainsaw revved thanks to a gust of wind. Faced down a towering daemon of excess and only whimpered a little.
CAUSE OF DEATH: Self-inflicted gunshot wound due to stress.
SYSTEM: Warhammer 40K: Only War
LIFESPAN: A complete game arc, around eight sessions.
ABOUT: A political officer whose job was to improve morale, execute deserters, and purge heretics. He was very good at all of those things. He also had a hatred for cyborgs due to the "servitor incident" which had forever marred his career.
NOTABLE FEATS: Survived encounter with Eldar (space elf), losing only one limb! Manged to execute a cultist by throwing his chainsaw-sword into the cultist's chest, at which point the chainsaw revved thanks to a gust of wind. Faced down a towering daemon of excess and only whimpered a little.
CAUSE OF DEATH: Self-inflicted gunshot wound due to stress.
Wednesday, September 9, 2015
Saturday Morning Warfare (On Wednesdays!): Week Four, "Brain Glockin'!"
In 2012, I took my first steps into the world of pen and paper role-playing-games. Which wasn't really pen and paper, but rather, Skype and a PDF. But whatever. This is the story of those games. Some of the character names have been lost to time and Skype kerfuffle, so I've done my best to replace them. I've also tried to make the Skype format into a more readable experience. As with previous weeks, I removed some extraneous ("Is it my turn?" kind of chatter, while trying to leave the more "unique" and/or in-character remarks.)
This was the wrap-up of our ever-shifting group's first role-playing experience together. Things came to their inevitable insane conclusion, and we decided it was time to move on to the next story, the next mess of madness. Oh. And "You have no pants!" will become a recurring theme for my characters. I don't know why.
Wednesday, September 2, 2015
Saturday Morning Warfare (On Wednesdays!): Week Three, "Daemon Sockin'!"
In 2012, I took my first steps into the world of pen and paper role-playing-games. Which wasn't really pen and paper, but rather, Skype and a PDF. But whatever. This is the story of those games. Some of the character names have been lost to time and Skype kerfuffle, so I've done my best to replace them. I've also tried to make the Skype format into a more readable experience. As with previous weeks, I removed some extraneous ("Is it my turn?" kind of chatter, while trying to leave the more "unique" and/or in-character remarks.)
Here is where the madness emerged in full. Things were never quite the same after this session, and the tone of all future games with this group was set. I'm…Look. I'm sorry in advance, okay? We were (and are) That Group. This session also includes my proudest moment in role-playing games, the chainsword-toss. Proudest. Moment.
Wednesday, August 26, 2015
Saturday Morning Warfare (On Wednesdays!): Week Two, "Arm Choppin'!"
In 2012, I took my first steps into the world of pen and paper role-playing-games. Which wasn't really pen and paper, but rather, Skype and a PDF. But whatever. This is the story of those games. Some of the character names have been lost to time and Skype kerfuffle, so I've done my best to replace them. I've also tried to make the Skype format into a more readable experience. As with last week, I removed some extraneous ("Is it my turn?" kind of chatter, while trying to leave the more "unique" and/or in-character remarks.)
This is the session where the slow slide into insanity really began. None of our characters were exactly stable to begin with (such is life in the 41st Millennium), but by the end of this session we'd hit a tipping point.
Wednesday, July 22, 2015
SATURDAY MORNING WARFARE: WEEK ONE, "TRENCH ROCKIN'!"
In 2012, I took my first steps into the world of pen and
paper role-playing-games. Which wasn't really pen and paper, but rather, Skype
and a PDF. But whatever. This is the story of those games. It began one summer
evening, with some friends from online, as we prepared to test out the beta
version of Warhammer 40K: Only War. Some
of the character names have been lost to time and Skype kerfuffle, so I've done
my best to replace them. I've also tried to make the Skype format into a more
readable experience.
This first session was pretty slow-moving. By next session,
though, things will start unraveling.
Tuesday, August 21, 2012
Books of the Week: 8/21/2012
Guess what time it is! It's BOOK REVIEW TIEM! YAAAY! ...Why don't you look excited? I'm hurt. And I got two (2) whole books read this week. It's like a record or something.
Tuesday, August 7, 2012
Books of the Week: 8/7/2012
'Allo, everybody! Welcome back to another book review! Only two books again this week (sorry, I've been busy proofing my own writing), a Star Wars novel and a Warhammer 40K novel. I was shooting to also have 2001: A Space Odyssey finished, but I'm reading too slowly.
Sunday, August 5, 2012
Books of the Week: 8/5/12
Well, it's that time again. Time for a book review blog! ...why don't you look more excited? It'll be fun, I promise. Not at all like reading bad fanfic. (Not that I would know what that's like...) This week, my selection of books was marginally better than the last batch (And Splinter of the Mind's Eye still haunts me.). As usual, there's the ubiquitous Warhammer 40K Battles novel, as well as a Halo novel, a Tolkein novella, and a darkly funny fantasy novel.
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